Kriv Yagret

"Yes i Wrote 'To Plow A Drow' Can you PLEASE stop asking!?"

- Kriv Every other Campaign

Summary
Kriv most of his life has spent his time trying to overcome being a major coward. now at the 34 he feels that has finally accomplished that much but finds that his personality leaves much to be desired. He disregards his one successful book as regrettable choice as its all he's known for despite his part in saving the world of Nexus from a Lich. his adventure novel having bombed currently distracts him from do much.

Synopsis
Kriv at the age of 24 decided to become a hermit to focus on writing his first novel. upon discovering a small deserted island with plenty of necessities for him to hunt using his limited skills a Ranger. he got to work trying to figure how to write his first book, "Deeper Still". however shortly after arriving on the island he discovered a cult in the middle of a ritual to revive an evil Lich.

Taking off in fear of his life and what he saw he fled down to the beach and began sailing away from the island on his small boat that got him there. however leaving in such a hurry he forgot his supplies and soon became a drift nearly dead upon the sea. soon after a passing ship and hitched a ride back to the Islands of Balmora. he quickly became friends with on the sailors, Asimidation. as if almost naturally the two became partners in crime, one causing the distraction while the other would quietly steal from under peoples noses. this led to them being kicked off ship just before port on a small rowboat. upon making into port they ran into several other adventurers and became a group that was destined to stop Lich King Alrac from returning.

Several years later Kriv traveled to the continent of Nexia. there he became "friends" with Archmage Raziel, a Mysterious Wizard who liked to meddle in others affairs. Much to Raziel's dismay Kriv's cowardice kept him from being much of a useful asset, banished Kriv from his home until he was no longer a coward. However, Kriv ran into his new group of adventurers before leaving to take care of his quest he had given them and had him join them to travel to the Broken Tower.

Trivia
Consistently loses himself to his thoughts and forgets things are happening around him.

he currently carries an emerald around his neck to remind himself of his love, Lilah.